Tuesday, May 26, 2009

Whats so great about speed?

I would like to explore speed and what can be seen as speed.
What speed can i reach?
What speed am i comfortable or uncomfortable in?
Where do I like to skate?
How can i be better at speed?

How can i show this as a spark to the pixel?
I will explore the concepts of speed and what make it so great.

Freedom to find speed

Skateboarding is about speed.
the more speed you can find the better.
With bearings this is possible.
I find this as the most important factor and I'm always trying to take
care of my bearings.


Monday, May 18, 2009

Light and time mapping

I would like to look at Michael Bosanko as a time mapping artist.



Mapping

As opposed to traditional mapping of area i would like to map time.
This may be of an area but my idea is to get a better understanding of how time and area are connected.
I think the best way to map time is with a camera, weather its video or photo and will try experimenting with a range of capturing and exposing.

Friday, May 8, 2009

Pixel to the spark

I enjoyed the making my animation and have lernt a trick or two about minimal structuring rotorscoping.
Making the film was alot of fun but stressfull and varibles were many.
If i could (i may do) i would cross dissolve more frames into my rotorscope and try more intresting skatboarding views.
I think this project has taught me to think of process in layer form, adjust position and move on.
I hope i can resolve my ideas clearer to complete the rest of my year.

Thursday, May 7, 2009

Music Please

Using a Synth i managed to time and track all my music so it was matching my rotorscope.
Its divided into 8 track of preselected sounds that run on a loop of 16bar.
It was fairly aeasy to use and wish i had more time to use one.

How i made my Rotorscope "Dream of Dream"

I started with some footage of skateborading and broke it down to about 1/11 frames per second using Adobe Premier.
After this i made 2 layers, one for background and one for the charcter. After 150 frames, each holding 2 layers, I brought them back into premier to be animated.